Planned - Champion Monsters
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Planned - Champion Monsters
When entering an overworld map, there's a small chance that one of the monsters is a champion.
A champion monster is way stronger and has multiple smaller versions of himself as minions.
Killing a champion would always drop x1 yellow equipment.
Let me know what you think of this.
A champion monster is way stronger and has multiple smaller versions of himself as minions.
Killing a champion would always drop x1 yellow equipment.
Let me know what you think of this.
Re: Planned - Champion Monsters
These could also work as part of the more challenging monsters I described in this thread: http://forum.rainingchain.com/t18-suggestion-challenging-enemies-and-annoying-critters-area-specific
I think having them both spawn at random locations and more frequently at specific predestined locations would be perfect. That way wanderers are surprised by extra challenge and loot hunters know where to look. The current overworld is too small though.
I think having them both spawn at random locations and more frequently at specific predestined locations would be perfect. That way wanderers are surprised by extra challenge and loot hunters know where to look. The current overworld is too small though.
Ark- Posts : 59
Reputation : 3
Join date : 2016-04-10
Re: Planned - Champion Monsters
I'm very keen on yellow drops so +1.
Whip- Posts : 21
Reputation : 1
Join date : 2016-04-09
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